Whilst designing my product I decided that I needed to follow and challenge current media conventions to mantain a professional standard across the texts. Because of this before I even began to design my Poster and Magazine I researched a huge amount of information and designed a multitude of moodboards to take inspiration from. The first big development I noticed was the themed Empire magazine with big releases. I wanted to recreate a similar effect with my final product as I loved the look of various design schemes to an ongoing masthead. I aimed to challenge and recreate this effect, but I noticed something important that nobody had done that I tried to create in my masthead on my poster. I moved and altered the angle of the Empire magazine logo to provoke a new style of themed mastheads as it went well with my Art Deco" themed Image. I wanted this to give an artsy vibe as I personally would say my film is quite artistic and interpretative. All in all I have loved trying to work with and expand upon industry standards but at the same time mantain a professional looking text all the way from my initial film poster to my final Short film.
The problem that I struggled with, with media conventions, was the extremely strict rules on certain parts of a magazine or a film. I struggled at getting the formula right between creativity and professionalism. This was hard for me as I wanted my magazine and film to look unique and challenge the previous media conventions but at the same time I didnt want the final text to look poor quality without any rules and standards of professionalism. I decided the best method of understanding certain media conventions was by creating a mood borad out of various other articles to notice an ongoing theme. I think I was sucessful overall at sticking to media conventions but unfortunately in some areas such as the films production I found this extremely hard to cope with such as smooth transitions from shot to shot.
Media has become an essential part of the way we live. This can range from reading the news on your laptop, blogging about it, creating vlog's about it or even designing a petition for it. This revolves more around the idea of WeMedia. My use of media technologies was essential in the production of my media work. My most used technology had to be a combination of Adobe PhotoShop and Internet Tutorial video's. I used this to my advantage as it allowed me to improve on my initial photoshop skills. For example by the time I had finished I realised I could add a neon glow in various colours by using outwards glow, the colour filter, colours and adding a gaussian blur. This small technique allowed me to design the Empire masthead in the "What Has Been Learnt" section. I decided to use blogger to display all of my media work as I thought it was fitting and relevant within the modern media and some of the case studies we had researched. I also like the way it was easily avaliable because it could be acessed from any browser, this meant that my media could be acessed from any computer. I also liked the way I could add images, video's and interactive elements. I think I have utilised this modern technology by adding video clips of progress and enabling me to extend my knowledge on certain programs such as Sony Vegas and Adobe Photoshop. I had to look at multiple tutorials on the web on how to fade and create neon glows and create shattering effects on texts which I think turned out sucessful and professional in my final production. Another big step in media technology was the way I wanted the audience to view my work. I wanted it to be able to be acessed on mobiles and portable devices such as tablets so that my blog, video and images were acessible no matter what medium of entertainment was used.
After researching the history of short films I have discovered that actual editing of films has become a much easier practice thanks to the range of digital programs that allow you to easily drag and drop clips togethor to produce a final piece. I personally found it easier than my colleagues as I decided to use my flip HD for recording my film to both increase the quality of the clips and reduce the amount of time dedicated to editing by the hardware automatically cutting video clips. This made editing easy for me as I was only required to: Crop, Add Filters, Add Transitions and Add sounds to the short film. When I began to edit my film I noticed that one of the most important techniques was the way that music fades in and out to create atmosphere. I think this was most crucial to my film as I was allowed to edit the music digitally by using Audacity. This enabled me to spike volume to make people jump and add tension to much more subtle and slow scenes. This took some getting used to as I found the controls hard to handle at first but quite quickly picked up the basics
In the 2 years of experience
I have had in media I have improved a great deal and in the process I have
learnt a host of new technical skills. I learn basic things that could vastly
improve my video, sound and image editing. I decided to stick to my original
editing packages as I personally have no faith in Serif products in comparison
to Sony and adobe. I started by designing my film in Serif but became quickly
aware of its flaws and technical limitations. From this point I changed to Sony
Vegas and although it began difficult to use, became second nature to edit cut
and add media effects in real time to my film. The editing became much more
complex by the end of my productions that ranged from being able to add
gradient darkness in and out of scenes and creating audio spikes with the Sony
Vegas sound editor. I found this a very interesting editing technique as I
could add moments of tension by spiking the audio to make a loud bang. This was
limited by how much the listener could comfortably enjoy, so I had to remain
reasonably quiet as not to damage somebodies ear drums but still retain the
horror side.
My other editing progressed
mostly with Photoshop as I was already quite familiar with the program which
allowed me to try experimental things like creating a shatter effect with my
original magazine cover. This gave my empire a splintering effect with the use
of paint brush and lasso tool. I referred to online tutorials to harness other
effects that I added. One specific effect was the gradient colour effect. This
allowed multiple colours to be produced from a simple word and allowed me to
overlay them to create a great effect. I quite liked the way there was a neon
impact and designed a test product to see if it would fit with my magazine
cover which it unfortunately didn’t.
I progressed from using this neon glow technique to making my title have a shatter effect that I adapted from this technique (Found Here: http://www.digitalartsonline.co.uk/tutorials/?featureid=1753). I liked the aesthetics of the destructive shattering effect and put it in my own work in subtle sections. I also considered using a shatter text for my short film movie intro.
I also learnt a lot about media conventions and the way to make a specific audience intrigued by my work and other ways of making a text look professional by mimicking other industry standards such as taking a certain Masthead style from Empire magazine and sticking to a certain colour scheme of the magazine. This course has altered the way I think about certain media types and the way they are used to manipulate and entice the reader. This ranges from simple colours that connote certain feelings such as the main highlighted banner area behind the Q in the 'Q' magazine is there because the colour red connotes violence and warning and passion to grab the audiences attention.
Another important technique I learnt was the proxemics of a page and specifically the way magazines were arranged to lead your eye. This technique was most dominant in such film Posters as "No Country For Old Men" and "A Clockwork Orange". I noticed that as far as proxemics were concerned the only thing that changed in the film poster in the 36 years of time between posters was the text in the top left of the poster which was removed from the newer more streamline posters. I think this was one of the most important techniques because of the ability to split the page into thirds. As far as the aesthetics between the two, I noticed that mostly they have a similar style that I tried to stick to myself.
From taking media this year I have not only learnt a huge amount from taking lots of Photoshop, Sony Vegas 11 and Audacity tutorials but I have learnt most about digital media as a general medium to work from. I have created my own blog after participating in this course and have discovered a range of different ways to produce my creativity through a computer. I am also considering moving from using photoshop to moving onto 3D modelling software such as Autodesk: MAYA and 3DS max.
I progressed from using this neon glow technique to making my title have a shatter effect that I adapted from this technique (Found Here: http://www.digitalartsonline.co.uk/tutorials/?featureid=1753). I liked the aesthetics of the destructive shattering effect and put it in my own work in subtle sections. I also considered using a shatter text for my short film movie intro.
I also learnt a lot about media conventions and the way to make a specific audience intrigued by my work and other ways of making a text look professional by mimicking other industry standards such as taking a certain Masthead style from Empire magazine and sticking to a certain colour scheme of the magazine. This course has altered the way I think about certain media types and the way they are used to manipulate and entice the reader. This ranges from simple colours that connote certain feelings such as the main highlighted banner area behind the Q in the 'Q' magazine is there because the colour red connotes violence and warning and passion to grab the audiences attention.
Another important technique I learnt was the proxemics of a page and specifically the way magazines were arranged to lead your eye. This technique was most dominant in such film Posters as "No Country For Old Men" and "A Clockwork Orange". I noticed that as far as proxemics were concerned the only thing that changed in the film poster in the 36 years of time between posters was the text in the top left of the poster which was removed from the newer more streamline posters. I think this was one of the most important techniques because of the ability to split the page into thirds. As far as the aesthetics between the two, I noticed that mostly they have a similar style that I tried to stick to myself.
From taking media this year I have not only learnt a huge amount from taking lots of Photoshop, Sony Vegas 11 and Audacity tutorials but I have learnt most about digital media as a general medium to work from. I have created my own blog after participating in this course and have discovered a range of different ways to produce my creativity through a computer. I am also considering moving from using photoshop to moving onto 3D modelling software such as Autodesk: MAYA and 3DS max.
I created these questionnaires so that people could give me feedback about the posters in hopes that I can improve them so that they are more aesthetically pleasing to customers. This feedback may be added into the film page covers from the initial design into the finally produced version. It will also decide for me which front cover looks the best out of the three mocks. At first I became highly hostile towards any kind of constructive comments as the amount of time I had spent on my film made me very protective about certain remarks but after taking some audience feedback into account I noticed it made an improvement and made it clearer to the audience what was going on. At first I wanted to ask for feedback online but as this was only a premium service and the feedback could be biast I decided to ask random people to review my films so that they wouldnt have any emotional attatchment to myself so that they would answer honestly and bluntly. This was possibly my most useful feedback I had as some crucial plot points went over some viewers heads rendering them confused and the entire short film as a whole pointless. This comment resulted in me making the film very clear by adding a non diagetic voice over from the first person perspective.
From the audience feedback there was a strong theme of criticism of the narrative in relation to the narrative. This may have been due to a slightly over-ambitious script and poor dialogue. Because of this I later considered working on a voiceover to describe the situation as my film wasnt clear enough in some area's. This said I decided to ask my actor to watch the film and tell me where and what he thought should be added as I edited with him side by side so that I had a seperate from of criticism to try and make my film as good as possible. My film was heavily influenced by criticism and audience feedback as I wanted the public to enjoy my film. I was quite picky with my audience as I wanted a more mature audience to view this film as it had a morality message and at the same time revolved around a complex selection of themes. I wanted it to challenege the audience rather than just allow them to watch a film. I wanted it to have its own form of interpretation that was reflective of the films I had styled mine on (A Clockowrk Orange, One Flew Over the Cuckoo's Nest and 2001 a Space Odyssey)